Automaton Simulator, v1.0 dpda { alphabet {abcdA*_} state { initial {yes} coord {245 74} } state { coord {124 245} } state { final {yes} coord {410 256} } edge 0 0 { transits {a} offset {2.510513266118464} stacktop {_} action {push A} } edge 0 0 { transits {a} offset {1.522054475484965} stacktop {A} action {push a} } edge 0 0 { transits {a} offset {0.6078019961139605} stacktop {a} action {push a} } edge 0 2 { transits {b} offset {0.5235987755982988} stacktop {_} } edge 0 1 { transits {b} offset {6.520034068126507} stacktop {A} } edge 0 1 { transits {b} offset {-0.5040080065054027} stacktop {a} } edge 1 2 { transits {a} offset {0.5235987755982988} stacktop {A} action {pop} } edge 1 1 { transits {a} offset {-1.396124127786657} stacktop {a} action {pop} } label { text {S} font {SansSerif 12 -} coord {241 78} } label { text {B} font {SansSerif 12 -} coord {120 251} } label { text {C} font {SansSerif 12 -} coord {404 262} } label { text {deterministischer(!) Kellerautomat zu Beispiel 12.2 aus dem Skript} font {SansSerif 12 -} coord {100 350} } label { text {Notation an den Kanten: oberstes Kellersymbol / Eingabesymbol: Kelleraktion} font {SansSerif 12 -} coord {100 380} } }