creationism

creationism n.  The (false) belief that large, innovative
   software designs can be completely specified in advance and then
   painlessly magicked out of the void by the normal efforts of a team
   of normally talented programmers.  In fact, experience has shown
   repeatedly that good designs arise only from evolutionary,
   exploratory interaction between one (or at most a small handful of)
   exceptionally able designer(s) and an active user population ---
   and that the first try at a big new idea is always wrong.
   Unfortunately, because these truths don't fit the planning models
   beloved of {management}, they are generally ignored.



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